Geometric Puzzle Design

This book discusses how to design "good" geometric puzzles: two-dimensional dissection puzzles, polyhedral dissections, and burrs.

Geometric Puzzle Design

This book discusses how to design "good" geometric puzzles: two-dimensional dissection puzzles, polyhedral dissections, and burrs. It outlines major categories of geometric puzzles and provides examples, sometimes going into the history and philosophy of those examples. The author presents challenges and thoughtful questions, as well as practical design and woodworking tips to encourage the reader to build his own puzzles and experiment with his own designs. Aesthetics, phychology, and mathematical considerations all factor into the definition of the quality of a puzzle.

More Books:

Geometric Puzzle Design
Language: en
Pages: 220
Authors: Stewart Coffin
Categories: Mathematics
Type: BOOK - Published: 2006-12-20 - Publisher: CRC Press

This book discusses how to design "good" geometric puzzles: two-dimensional dissection puzzles, polyhedral dissections, and burrs. It outlines major categories of geometric puzzles and provides examples, sometimes going into the history and philosophy of those examples. The author presents challenges and thoughtful questions, as well as practical design and woodworking
Geometric Puzzle Design
Language: en
Pages: 220
Authors: Stewart Coffin
Categories: Mathematics
Type: BOOK - Published: 2016-04-19 - Publisher: CRC Press

This book discusses how to design "good" geometric puzzles: two-dimensional dissection puzzles, polyhedral dissections, and burrs. It outlines major categories of geometric puzzles and provides examples, sometimes going into the history and philosophy of those examples. The author presents challenges and thoughtful questions, as well as practical d
Fun with Algorithms
Language: en
Pages: 273
Authors: Pierluigi Crescenzi, Giuseppe Prencipe, Geppino Pucci
Categories: Computers
Type: BOOK - Published: 2007-06-27 - Publisher: Springer

This book constitutes the refereed proceedings of the 4th International Conference on Fun with Algorithms, FUN 2007, held in Castiglioncello, Italy in June 2007. It details the use, design, and analysis of algorithms and data structures, focusing on results that provide amusing, witty, but nonetheless original and scientifically profound, contributions
ICGG 2020 - Proceedings of the 19th International Conference on Geometry and Graphics
Language: en
Pages: 959
Authors: Liang-Yee Cheng
Categories: Technology & Engineering
Type: BOOK - Published: 2020-12-01 - Publisher: Springer Nature

This book covers various aspects of Geometry and Graphics, from recent achievements on theoretical researches to a wide range of innovative applications, as well as new teaching methodologies and experiences, and reinterpretations and findings about the masterpieces of the past. It is from the 19th International Conference on Geometry and
Advances in Reconfigurable Mechanisms and Robots I
Language: en
Pages: 880
Authors: Jian S Dai, Matteo Zoppi, Xianwen Kong
Categories: Technology & Engineering
Type: BOOK - Published: 2012-06-13 - Publisher: Springer Science & Business Media

Advances in Reconfigurable Mechanisms and Robots I provides a selection of key papers presented in The Second ASME/IFToMM International Conference on Reconfigurable Mechanisms and Robots (ReMAR 2012) held on 9th -11th July 2012 in Tianjin, China. This ongoing series of conferences will be covered in this ongoing collection of books.