Infinity Engine

... burning out safety limiters and setting the engines running despite the damage that was causing. ... Brockle was definitely right about what it was, but that wasn't much help now, because if that ship now followed, 485 INFINITY ENGINE.

Infinity Engine

Infinity Engine is the third and final novel in the Transformation trilogy by bestselling science fiction author Neal Asher, following Dark Intelligence and War Factory. A man battles for his life, two AIs vie for supremacy and a civilization hangs in the balance . . . Several forces now pursue rogue artificial intelligence Penny Royal, hungry for revenge or redemption. And the Brockle is the most dangerous of all. This criminal swarm-robot AI has escaped confinement and is upgrading itself, becoming ever more powerful in anticipation of a showdown. Events also escalate aboard the war factory. Here Thorvald Spear, alien prador, and an assassin drone struggle to stay alive, battling insane AIs and technology gone wild. Then the Weaver arrives - last remnant of a race that died out two million years ago. But what could it contribute to Penny Royal's tortuous plans? And beyond the war factory a black hole conceals a tantalizing secret which could destroy the Polity. As AIs, humans and prador clash at its boundary, will anything survive their explosive final confrontation? 'Transcends the borders of morality, existence, and spacetime itself' – Publishers Weekly

More Books:

Infinity Engine
Language: en
Pages: 400
Authors: Neal Asher
Categories: Fiction
Type: BOOK - Published: 2017-03-23 - Publisher: Pan Macmillan

Infinity Engine is the third and final novel in the Transformation trilogy by bestselling science fiction author Neal Asher, following Dark Intelligence and War Factory. A man battles for his life, two AIs vie for supremacy and a civilization hangs in the balance . . . Several forces now pursue
RPG Programming with XNA Game Studio 3.0
Language: en
Pages: 316
Authors: Jim Perry
Categories: Computers
Type: BOOK - Published: 2009-06-19 - Publisher: Jones & Bartlett Learning

RPG Programming Using XNA Game Studio 3.0 provides detailed information on role-playing games (RPGs) and how to create them using Microsoft’s XNA Game Studio 3.0. The book examines the history of the genre and takes a piece-by-piece approach to producing a 2D tile-based game, demonstrating how to create the various
Performance and the Medical Body
Language: en
Pages: 272
Authors: Alex Mermikides, Gianna Bouchard
Categories: Medical
Type: BOOK - Published: 2016-02-25 - Publisher: Bloomsbury Publishing

This edited collection focuses on performance practice and analysis that engages with medical and biomedical sciences. After locating the 'biologization' of theatre at the turn of the twentieth century, it examines a range of contemporary practices that respond to understandings of the human body as revealed by biomedical science. In
Archive Everything
Language: en
Pages: 240
Authors: Gabriella Giannachi
Categories: Art
Type: BOOK - Published: 2016-11-18 - Publisher: MIT Press

How the archive evolved to include new technologies, practices, and media, and how it became the apparatus through which we map the everyday. In Archive Everything, Gabriella Giannachi traces the evolution of the archive into the apparatus through which we map the everyday. The archive, traditionally a body of documents
Beneath a Starless Sky
Language: en
Pages: 682
Authors: David L Craddock
Categories: Art
Type: BOOK - Published: 2019-11-08 - Publisher:

Dungeons & Dragons became a cornerstone of gaming culture by providing players with dice, sheets of paper, and guidebooks that teased the imagination-all the tools they needed to build their own worlds. Influenced by all-night D&D sessions, the video game developers at Black Isle Studios and BioWare had a thought: